AI Insights · Timothy · April 2024
Top 5 Match 3 Games in Luxembourg: Q1 2024 Performance
Explore the performance of the top 5 Match 3 games in Luxembourg for Q1 2024, with insights into downloads, revenue, and active users.
In Q1 2024, the top 5 Match 3 games in Luxembourg showcased varied performance trends in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the gaming landscape on a unified platform.
QS Monkey Land: King of Fruits from Q-SSUM STUDIO experienced fluctuating weekly revenue, peaking at $21 in both the first week of January and the final week of February. Weekly downloads showed a significant decline from 821 in early January to just 43 by the end of March. Active users also saw a steady decrease, starting at 8.8K in the first week of January and dropping to 4.2K by the end of the quarter.
Fruit Drop Master by Metagame.Ltd had no revenue throughout the quarter. Downloads were relatively stable, with minor fluctuations, starting at 263 in early January and ending at 119 in late March. Active users showed an initial increase, peaking at 1.1K in late January, before stabilizing around 1K towards the end of March.
Bubble Shooter from IVYGAMES also did not generate any revenue during Q1 2024. Downloads were modest, peaking at 109 in the third week of January. The number of active users remained relatively stable, fluctuating slightly around the 200 mark throughout the quarter.
Marble Match Origin by LeisureLab Studios saw minimal revenue, with peaks of $14 and $8 in mid and late March, respectively. Downloads started low at 122 in the first week of January but showed an upward trend, reaching 72 by the end of March. Active users decreased initially but rebounded to 279 by the last week of the quarter.
World of Water from StarFortune, released in late January, had a slow start in terms of revenue, recording $6 in the last week of March. Downloads peaked at 365 in the launch week but saw a significant drop, stabilizing at 55 by the end of the quarter. Active users followed a similar trend, starting at 255 and reaching 65 by March end.
For more detailed insights and data on these games, visit Sensor Tower.